TLDR: The long and random argument I make to myself about why I’m going to start putting energy and resources into promoting something that could be stamped finished.
Time to make a decision
I’ve been thinking about my EFL worksheet generator. The thing is this: it does what I want, now. Almost exactly how I want it to.
I could declare it finished. That’s a crazy idea to me.
And yet, is it amazing if I’m the only one who knows it’s amazing? What’s more, ever since I decided to move the thing to the internet, as opposed to making the desktop interface better, I’m paying hosting costs. Not a ton of money, but much more than I would pay for a website like ESL Library.
Should I move it back offline?
I’m asking myself these questions because I’ve realized that this will never be a completely finished project. I’m taking a Udemy full-stack bootcamp, because there are ways the interface could be more amazing.
But, as I started looking into how to promote a web page, and even paying money to experiment with AdWords, I realized I wasn’t sure that was what I wanted to do. Am I the kind of person who gets excited about making and then promoting something? It doesn’t feel like who I am: I’ve never really felt comfortable saying “look at me!”
At the same time, it’s clear that “if you build it, they will come” is not a great strategy to follow.
So, I have to pick a future for the project.
The case against monetization
There are three big arguments against pursuing monetization. First, is the fact that I’m not really opposed to monetizing the website, it’s the fact that I’m opposed to investing a lot of energy promoting it. It’s just that I don’t think I can have one without the other. (Well, I could try and promote it without monetizing it, but then I’d be increasing my workload for… I’m not sure what for. Ego?)
The second argument against the whole thing is that I’m not sure it fits into my sense of who I am. I like the idea of being a “maker.” It’s a cool title and one I feel like I can give myself. There’s something existentially satisfying about having an idea and turning it into a reality.
Marketing, on the other hand, doesn’t feel like who I am. Or, I’ve never looked up to people who are great at promotion. The title “promoter,” to my ears, doesn’t sound quite the same as the title “maker.”
The last argument is time. I want to learn Latin. I want to work on other projects. Some of them are already pretty fleshed out as ideas. And, the worksheet generator is threatening to turn into a project that will take over my existence. Some of the things I considered doing as part of promoting it include:
- Continuing to prioritize making free EFL materials.
- Starting a blog focused on EFL teachers in Germany, to promote the site.
- Making online tools to automatically generate materials from a text. (Copy-and-paste text from a company’s website to get a gapfill exercise prepared.)
- Making a YouTube channel
The thing is, any of those could become a time-suck. Trying to do a combination of those and perhaps also paying for promotion… Well, it would require me to make a lot more money off the site to make it worthwhile.
The argument for monetization
On the other hand, as things stand now, the site doesn’t ‘feel’ finished, because nobody uses it. If someone told me he was proud of the site he’d made, but he was the only one who used it, I don’t know if I’d be as impressed with that person as I am with myself right now.
What’s more, a lot of the things I want to make are web-based. If they all incur costs, is there a point if I don’t know how to attract users? Why work hard to make the next site, if it’s just going to be a tool that I use on my own?
And, further, I could use the money. Not in the Elon Musk the-rest-of-my-career-is-a-working-retirement kind of way, but in the more modest what-will-I-do-if-I’m-ever-too-sick-to-work-for-more-than-a-week kind of way. A passive income would go a long way towards stability.
That brings me to the last argument for monetization (and the stress of promotion): I don’t want to be a career coder. I love making stuff, but I don’t think I could bear the frustration of coding just for the joy of coding well. The fun, to me, is in turning a dream of my own into a reality. I’m getting better at all this (though, by no means good), but I wouldn’t want to wind up in a spot where I have to go look for a job as a novice coder in my 40s, in Germany.
That means that, if I’m going to keep doing this, I’m going to be responsible for building entire projects, from start to finish. And, well, by that standard, the website isn’t finished. If I want to make an app to use in the classroom, or the fantasy pilgrimage website, all of these things will only work if I can both make, and sell them.
The business case
Here’s the last bit of reasoning: What would it mean for the website to be worth my while? By which I mean money. How much money means “this is why I do all this extra work?”
Obviously, there isn’t a maximum, but €500/month would mean I could quit one of my jobs and reduce the number of hours I have to work. That’s 50 people willing to pay €10/month for the service. Or, 71 people willing to pay a discounted price (if there’s a €10/month, €90/year kind of option).
Needless to say, I think those are great prices for what the site does (and for the amount of work I do making it work).
I haven’t been able to find out how many people teach English to adults in Germany, but I’m confident that there are at least 50 in Dresden. So, if I focus on the German market… the business case is compelling.
It’s compelling if I can learn how to communicate about what I do, and why it’s great.